Videogame Atlas: Mapping Interactive Worlds
by Luke Caspar Pearson + Sandra Youkhana
Available now
Published by Thames & Hudson + special edition through Read-Only Memory/Volume
Through panoramic maps, intricate exploded diagrams and illustrations all produced by Luke and Sandra, Videogame Atlas presents wholly new perspectives on twelve popular videogame worlds. Taking influence from late-20th-century experimental architecture publications, this large-format book offers a playful yet detailed new way of seeing these beloved virtual environments using the practices and thinking behind architectural theory in the real built environment.
Through over 400 illustrations and twelve essays, the ‘fourth wall’ of familiar virtual worlds are breached and deconstructed as complex urban landscapes.
The book covers a range of titles, from AAA to independent games, with chapters on Assassin’s Creed: Unity, Cities: Skylines, Dark Souls, Death Stranding, Dwarf Fortress, Final Fantasy VII (+Remake), Fortnite, Katamari Damacy, Minecraft, No Man’s Sky, Persona 5 and Stardew Valley.
Copies can be ordered through: Volume (Special Edition), Thames & Hudson, Amazon and other retailers